Android系统默认Home应用程序(Launcher)的启动过程源代码分析
?? ? ? ?在前面一篇文章中,我們分析了Android系統在啟動時安裝應用程序的過程,這些應用程序安裝好之后,還需要有一個Home應用程序來負責把它們在桌面上展示出來,在Android系統中,這個默認的Home應用程序就是Launcher了,本文將詳細分析Launcher應用程序的啟動過程。
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?? ? ? ?Android系統的Home應用程序Launcher是由ActivityManagerService啟動的,而ActivityManagerService和PackageManagerService一樣,都是在開機時由SystemServer組件啟動的,SystemServer組件首先是啟動ePackageManagerServic,由它來負責安裝系統的應用程序,具體可以參考前面一篇文章Android應用程序安裝過程源代碼分析,系統中的應用程序安裝好了以后,SystemServer組件接下來就要通過ActivityManagerService來啟動Home應用程序Launcher了,Launcher在啟動的時候便會通過PackageManagerServic把系統中已經安裝好的應用程序以快捷圖標的形式展示在桌面上,這樣用戶就可以使用這些應用程序了,整個過程如下圖所示:
點擊查看大圖
?? ? ? ?下面詳細分析每一個步驟。
?? ? ? ?Step 1. SystemServer.main
?? ? ? ?這個函數定義在frameworks/base/services/java/com/android/server/SystemServer.java文件中,具體可以參考前面一篇文章Android應用程序安裝過程源代碼分析的Step 1。
?? ? ? ?Step 2.?SystemServer.init1
?? ? ? ?這個函數是一個JNI方法,實現在?frameworks/base/services/jni/com_android_server_SystemServer.cpp文件中,具體可以參考前面一篇文章Android應用程序安裝過程源代碼分析的Step 2。
?? ? ? ?Step 3.?libsystem_server.system_init
?? ? ? ?函數system_init實現在libsystem_server庫中,源代碼位于frameworks/base/cmds/system_server/library/system_init.cpp文件中,具體可以參考前面一篇文章Android應用程序安裝過程源代碼分析的Step 3。
?? ? ? ?Step 4.?AndroidRuntime.callStatic
?? ? ? ?這個函數定義在frameworks/base/core/jni/AndroidRuntime.cpp文件中,具體可以參考前面一篇文章Android應用程序安裝過程源代碼分析的Step 4。
?? ? ? ?Step 5.?SystemServer.init2
?? ? ? ?這個函數定義在frameworks/base/services/java/com/android/server/SystemServer.java文件中,具體可以參考前面一篇文章Android應用程序安裝過程源代碼分析的Step 5。
?? ? ? ?Step 6.?ServerThread.run
?? ? ? ?這個函數定義在frameworks/base/services/java/com/android/server/SystemServer.java文件中,具體可以參考前面一篇文章Android應用程序安裝過程源代碼分析的Step 6。
?? ? ? ?Step 7. ActivityManagerService.main?? ? ? ?這個函數定義在frameworks/base/services/java/com/android/server/am/ActivityManagerServcie.java文件中:
public final class ActivityManagerService extends ActivityManagerNativeimplements Watchdog.Monitor, BatteryStatsImpl.BatteryCallback {......public static final Context main(int factoryTest) {AThread thr = new AThread();thr.start();synchronized (thr) {while (thr.mService == null) {try {thr.wait();} catch (InterruptedException e) {}}}ActivityManagerService m = thr.mService;mSelf = m;ActivityThread at = ActivityThread.systemMain();mSystemThread = at;Context context = at.getSystemContext();m.mContext = context;m.mFactoryTest = factoryTest;m.mMainStack = new ActivityStack(m, context, true);m.mBatteryStatsService.publish(context);m.mUsageStatsService.publish(context);synchronized (thr) {thr.mReady = true;thr.notifyAll();}m.startRunning(null, null, null, null);return context;}......
}?? ? ? ?這個函數首先通過AThread線程對象來內部創建了一個ActivityManagerService實例,然后將這個實例保存其成員變量mService中,接著又把這個ActivityManagerService實例保存在ActivityManagerService類的靜態成員變量mSelf中,最后初始化其它成員變量,就結束了。?? ? ? ?Step 8.?PackageManagerService.main
?? ? ? ?這個函數定義在frameworks/base/services/java/com/android/server/PackageManagerService.java文件中,具體可以參考前面一篇文章Android應用程序安裝過程源代碼分析的Step 7。執行完這一步之后,系統中的應用程序的所有信息都保存在PackageManagerService中了,后面Home應用程序Launcher啟動起來后,就會把PackageManagerService中的應用程序信息取出來,然后以快捷圖標的形式展示在桌面上,后面我們將會看到這個過程。
?? ? ? ?Step 9.?ActivityManagerService.setSystemProcess
?? ? ? ?這個函數定義在frameworks/base/services/java/com/android/server/am/ActivityManagerServcie.java文件中:
public final class ActivityManagerService extends ActivityManagerNativeimplements Watchdog.Monitor, BatteryStatsImpl.BatteryCallback {......public static void setSystemProcess() {try {ActivityManagerService m = mSelf;ServiceManager.addService("activity", m);ServiceManager.addService("meminfo", new MemBinder(m));if (MONITOR_CPU_USAGE) {ServiceManager.addService("cpuinfo", new CpuBinder(m));}ServiceManager.addService("permission", new PermissionController(m));ApplicationInfo info =mSelf.mContext.getPackageManager().getApplicationInfo("android", STOCK_PM_FLAGS);mSystemThread.installSystemApplicationInfo(info);synchronized (mSelf) {ProcessRecord app = mSelf.newProcessRecordLocked(mSystemThread.getApplicationThread(), info,info.processName);app.persistent = true;app.pid = MY_PID;app.maxAdj = SYSTEM_ADJ;mSelf.mProcessNames.put(app.processName, app.info.uid, app);synchronized (mSelf.mPidsSelfLocked) {mSelf.mPidsSelfLocked.put(app.pid, app);}mSelf.updateLruProcessLocked(app, true, true);}} catch (PackageManager.NameNotFoundException e) {throw new RuntimeException("Unable to find android system package", e);}}......
}?? ? ? ?這個函數首先是將這個ActivityManagerService實例添加到ServiceManager中去托管,這樣其它地方就可以通過ServiceManager.getService接口來訪問這個全局唯一的ActivityManagerService實例了,接著又通過調用mSystemThread.installSystemApplicationInfo函數來把應用程序框架層下面的android包加載進來 ,這里的mSystemThread是一個ActivityThread類型的實例變量,它是在上面的Step 7中創建的,后面就是一些其它的初始化工作了。?? ? ? ?Step 10. ?ActivityManagerService.systemReady
?? ? ? ?這個函數是在上面的Step 6中的ServerThread.run函數在將系統中的一系列服務都初始化完畢之后才調用的,它定義在frameworks/base/services/java/com/android/server/am/ActivityManagerServcie.java文件中:
public final class ActivityManagerService extends ActivityManagerNativeimplements Watchdog.Monitor, BatteryStatsImpl.BatteryCallback {......public void systemReady(final Runnable goingCallback) {......synchronized (this) {......mMainStack.resumeTopActivityLocked(null);}}......
}?? ? ? ?這個函數的內容比較多,這里省去無關的部分,主要關心啟動Home應用程序的邏輯,這里就是通過mMainStack.resumeTopActivityLocked函數來啟動Home應用程序的了,這里的mMainStack是一個ActivityStack類型的實例變量。?? ? ? ?Step 11. ActivityStack.resumeTopActivityLocked
?? ? ? ?這個函數定義在frameworks/base/services/java/com/android/server/am/ActivityStack.java文件中:
public class ActivityStack {......final boolean resumeTopActivityLocked(ActivityRecord prev) {// Find the first activity that is not finishing.ActivityRecord next = topRunningActivityLocked(null);......if (next == null) {// There are no more activities! Let's just start up the// Launcher...if (mMainStack) {return mService.startHomeActivityLocked();}}......}......
}?? ? ? ?這里調用函數topRunningActivityLocked返回的是當前系統Activity堆棧最頂端的Activity,由于此時還沒有Activity被啟動過,因此,返回值為null,即next變量的值為null,于是就調用mService.startHomeActivityLocked語句,這里的mService就是前面在Step 7中創建的ActivityManagerService實例了。?? ? ? ?Step 12.?ActivityManagerService.startHomeActivityLocked
?? ? ? ?這個函數定義在frameworks/base/services/java/com/android/server/am/ActivityManagerServcie.java文件中:
public final class ActivityManagerService extends ActivityManagerNativeimplements Watchdog.Monitor, BatteryStatsImpl.BatteryCallback {......boolean startHomeActivityLocked() {......Intent intent = new Intent(mTopAction,mTopData != null ? Uri.parse(mTopData) : null);intent.setComponent(mTopComponent);if (mFactoryTest != SystemServer.FACTORY_TEST_LOW_LEVEL) {intent.addCategory(Intent.CATEGORY_HOME);}ActivityInfo aInfo =intent.resolveActivityInfo(mContext.getPackageManager(),STOCK_PM_FLAGS);if (aInfo != null) {intent.setComponent(new ComponentName(aInfo.applicationInfo.packageName, aInfo.name));// Don't do this if the home app is currently being// instrumented.ProcessRecord app = getProcessRecordLocked(aInfo.processName,aInfo.applicationInfo.uid);if (app == null || app.instrumentationClass == null) {intent.setFlags(intent.getFlags() | Intent.FLAG_ACTIVITY_NEW_TASK);mMainStack.startActivityLocked(null, intent, null, null, 0, aInfo,null, null, 0, 0, 0, false, false);}}return true;}......
}?? ? ? ?函數首先創建一個CATEGORY_HOME類型的Intent,然后通過Intent.resolveActivityInfo函數向PackageManagerService查詢Category類型為HOME的Activity,這里我們假設只有系統自帶的Launcher應用程序注冊了HOME類型的Activity(見packages/apps/Launcher2/AndroidManifest.xml文件):<manifestxmlns:android="http://schemas.android.com/apk/res/android"package="com.android.launcher"android:sharedUserId="@string/sharedUserId">......<applicationandroid:name="com.android.launcher2.LauncherApplication"android:process="@string/process"android:label="@string/application_name"android:icon="@drawable/ic_launcher_home"><activityandroid:name="com.android.launcher2.Launcher"android:launchMode="singleTask"android:clearTaskOnLaunch="true"android:stateNotNeeded="true"android:theme="@style/Theme"android:screenOrientation="nosensor"android:windowSoftInputMode="stateUnspecified|adjustPan"><intent-filter><action android:name="android.intent.action.MAIN" /><category android:name="android.intent.category.HOME" /><category android:name="android.intent.category.DEFAULT" /><category android:name="android.intent.category.MONKEY"/></intent-filter></activity>......</application>
</manifest>?? ? ? ?因此,這里就返回com.android.launcher2.Launcher這個Activity了。由于是第一次啟動這個Activity,接下來調用函數getProcessRecordLocked返回來的ProcessRecord值為null,于是,就調用mMainStack.startActivityLocked函數啟動com.android.launcher2.Launcher這個Activity了,這里的mMainStack是一個ActivityStack類型的成員變量。
?? ? ? ?Step 13. ?ActivityStack.startActivityLocked
?? ? ? ?這個函數定義在frameworks/base/services/java/com/android/server/am/ActivityStack.java文件中,具體可以參考Android應用程序啟動過程源代碼分析一文,這里就不詳述了,在我們這個場景中,調用這個函數的最后結果就是把com.android.launcher2.Launcher啟動起來,接著調用它的onCreate函數。
?? ? ? ?Step 14.?Launcher.onCreate
?? ? ? ?這個函數定義在packages/apps/Launcher2/src/com/android/launcher2/Launcher.java文件中:
public final class Launcher extends Activityimplements View.OnClickListener, OnLongClickListener, LauncherModel.Callbacks, AllAppsView.Watcher {......@Overrideprotected void onCreate(Bundle savedInstanceState) {......if (!mRestoring) {mModel.startLoader(this, true);}......}......
}?? ? ? ?這里的mModel是一個LauncherModel類型的成員變量,這里通過調用它的startLoader成員函數來執行加應用程序的操作。?? ? ? ?Step 15.?LauncherModel.startLoader
?? ? ? ?這個函數定義在packages/apps/Launcher2/src/com/android/launcher2/LauncherModel.java文件中:
public class LauncherModel extends BroadcastReceiver {......public void startLoader(Context context, boolean isLaunching) {......synchronized (mLock) {......// Don't bother to start the thread if we know it's not going to do anythingif (mCallbacks != null && mCallbacks.get() != null) {// If there is already one running, tell it to stop.LoaderTask oldTask = mLoaderTask;if (oldTask != null) {if (oldTask.isLaunching()) {// don't downgrade isLaunching if we're already runningisLaunching = true;}oldTask.stopLocked();}mLoaderTask = new LoaderTask(context, isLaunching);sWorker.post(mLoaderTask);}}}......
}?? ? ? ?這里不是直接加載應用程序,而是把加載應用程序的操作作為一個消息來處理。這里的sWorker是一個Handler,通過它的post方式把一個消息放在消息隊列中去,然后系統就會調用傳進去的參數mLoaderTask的run函數來處理這個消息,這個mLoaderTask是LoaderTask類型的實例,于是,下面就會執行LoaderTask類的run函數了。?? ? ? ?Step 16. LoaderTask.run
?? ? ? ?這個函數定義在packages/apps/Launcher2/src/com/android/launcher2/LauncherModel.java文件中:
public class LauncherModel extends BroadcastReceiver {......private class LoaderTask implements Runnable {......public void run() {......keep_running: {......// second stepif (loadWorkspaceFirst) {......loadAndBindAllApps();} else {......}......}......}......}......
}?? ? ? ?這里調用loadAndBindAllApps成員函數來進一步操作。?? ? ? ?Step 17.?LoaderTask.loadAndBindAllApps
?? ? ? ?這個函數定義在packages/apps/Launcher2/src/com/android/launcher2/LauncherModel.java文件中:
public class LauncherModel extends BroadcastReceiver {......private class LoaderTask implements Runnable {......private void loadAndBindAllApps() {......if (!mAllAppsLoaded) {loadAllAppsByBatch();if (mStopped) {return;}mAllAppsLoaded = true;} else {onlyBindAllApps();}}......}......
}?? ? ? ?由于還沒有加載過應用程序,這里的mAllAppsLoaded為false,于是就繼續調用loadAllAppsByBatch函數來進一步操作了。?? ? ? ?Step 18.?LoaderTask.loadAllAppsByBatch
?? ? ? ?這個函數定義在packages/apps/Launcher2/src/com/android/launcher2/LauncherModel.java文件中:
public class LauncherModel extends BroadcastReceiver {......private class LoaderTask implements Runnable {......private void loadAllAppsByBatch() { ......final Intent mainIntent = new Intent(Intent.ACTION_MAIN, null);mainIntent.addCategory(Intent.CATEGORY_LAUNCHER);final PackageManager packageManager = mContext.getPackageManager();List<ResolveInfo> apps = null;int N = Integer.MAX_VALUE;int startIndex;int i=0;int batchSize = -1;while (i < N && !mStopped) {if (i == 0) {mAllAppsList.clear();......apps = packageManager.queryIntentActivities(mainIntent, 0);......N = apps.size();......if (mBatchSize == 0) {batchSize = N;} else {batchSize = mBatchSize;}......Collections.sort(apps,new ResolveInfo.DisplayNameComparator(packageManager));}startIndex = i;for (int j=0; i<N && j<batchSize; j++) {// This builds the icon bitmaps.mAllAppsList.add(new ApplicationInfo(apps.get(i), mIconCache));i++;}final boolean first = i <= batchSize;final Callbacks callbacks = tryGetCallbacks(oldCallbacks);final ArrayList<ApplicationInfo> added = mAllAppsList.added;mAllAppsList.added = new ArrayList<ApplicationInfo>();mHandler.post(new Runnable() {public void run() {final long t = SystemClock.uptimeMillis();if (callbacks != null) {if (first) {callbacks.bindAllApplications(added);} else {callbacks.bindAppsAdded(added);}......} else {......}}});......}......}......}......
}?? ? ? ?函數首先構造一個CATEGORY_LAUNCHER類型的Intent: final Intent mainIntent = new Intent(Intent.ACTION_MAIN, null);mainIntent.addCategory(Intent.CATEGORY_LAUNCHER);?? ? ? ?接著從mContext變量中獲得PackageManagerService的接口: final PackageManager packageManager = mContext.getPackageManager();?? ? ? 下一步就是通過這個PackageManagerService.queryIntentActivities接口來取回所有Action類型為Intent.ACTION_MAIN,并且Category類型為Intent.CATEGORY_LAUNCHER的Activity了。
?? ? ? 我們先進入到PackageManagerService.queryIntentActivities函數中看看是如何獲得這些Activity的,然后再回到這個函數中來看其余操作。
?? ? ? Step 19.?PackageManagerService.queryIntentActivities
?? ? ? 這個函數定義在frameworks/base/services/java/com/android/server/PackageManagerService.java文件中:
class PackageManagerService extends IPackageManager.Stub {......public List<ResolveInfo> queryIntentActivities(Intent intent,String resolvedType, int flags) {......synchronized (mPackages) {String pkgName = intent.getPackage();if (pkgName == null) {return (List<ResolveInfo>)mActivities.queryIntent(intent,resolvedType, flags);}......}......}......
}?? ? ? ?回憶前面一篇文章Android應用程序安裝過程源代碼分析,系統在前面的Step 8中啟動PackageManagerService時,會把系統中的應用程序都解析一遍,然后把解析得到的Activity都保存在mActivities變量中,這里通過這個mActivities變量的queryIntent函數返回符合條件intent的Activity,這里要返回的便是Action類型為Intent.ACTION_MAIN,并且Category類型為Intent.CATEGORY_LAUNCHER的Activity了。
?? ? ? ?回到Step 18中的?LoaderTask.loadAllAppsByBatch函數中,從queryIntentActivities函數調用處返回所要求的Activity后,便調用函數tryGetCallbacks(oldCallbacks)得到一個返CallBack接口,這個接口是由Launcher類實現的,接著調用這個接口的.bindAllApplications函數來進一步操作。注意,這里又是通過消息來處理加載應用程序的操作的。
?? ? ? ?Step 20.?Launcher.bindAllApplications
?? ? ? ?這個函數定義在packages/apps/Launcher2/src/com/android/launcher2/Launcher.java文件中:
public final class Launcher extends Activityimplements View.OnClickListener, OnLongClickListener, LauncherModel.Callbacks, AllAppsView.Watcher {......private AllAppsView mAllAppsGrid;......public void bindAllApplications(ArrayList<ApplicationInfo> apps) {mAllAppsGrid.setApps(apps);}......
}?? ? ? ?這里的mAllAppsGrid是一個AllAppsView類型的變量,它的實際類型一般就是AllApps2D了。?? ? ? ?Step 21.?AllApps2D.setApps
?? ? ? ?這個函數定義在packages/apps/Launcher2/src/com/android/launcher2/AllApps2D.java文件中:
public class AllApps2Dextends RelativeLayoutimplements AllAppsView,AdapterView.OnItemClickListener,AdapterView.OnItemLongClickListener,View.OnKeyListener,DragSource {......public void setApps(ArrayList<ApplicationInfo> list) {mAllAppsList.clear();addApps(list);}public void addApps(ArrayList<ApplicationInfo> list) {final int N = list.size();for (int i=0; i<N; i++) {final ApplicationInfo item = list.get(i);int index = Collections.binarySearch(mAllAppsList, item,LauncherModel.APP_NAME_COMPARATOR);if (index < 0) {index = -(index+1);}mAllAppsList.add(index, item);}mAppsAdapter.notifyDataSetChanged();}......
}?? ? ? ?函數setApps首先清空mAllAppsList列表,然后調用addApps函數來為上一步得到的每一個應用程序創建一個ApplicationInfo實例了,有了這些ApplicationInfo實例之后,就可以在桌面上展示系統中所有的應用程序了。?? ? ? ?到了這里,系統默認的Home應用程序Launcher就把PackageManagerService中的應用程序加載進來了,當我們在屏幕上點擊下面這個圖標時,就會把剛才加載好的應用程序以圖標的形式展示出來了:
?? ? ? ?點擊這個按鈕時,便會響應Launcher.onClick函數:
public final class Launcher extends Activityimplements View.OnClickListener, OnLongClickListener, LauncherModel.Callbacks, AllAppsView.Watcher {......public void onClick(View v) {Object tag = v.getTag();if (tag instanceof ShortcutInfo) {......} else if (tag instanceof FolderInfo) {......} else if (v == mHandleView) {if (isAllAppsVisible()) {......} else {showAllApps(true);}}}......
}?? ? ? ?接著就會調用showAllApps函數顯示應用程序圖標:public final class Launcher extends Activityimplements View.OnClickListener, OnLongClickListener, LauncherModel.Callbacks, AllAppsView.Watcher {......void showAllApps(boolean animated) {mAllAppsGrid.zoom(1.0f, animated);((View) mAllAppsGrid).setFocusable(true);((View) mAllAppsGrid).requestFocus();// TODO: fade these two toomDeleteZone.setVisibility(View.GONE);}......
}?? ? ? ?這樣我們就可以看到系統中的應用程序了:
?? ? ? ?當點擊上面的這些應用程序圖標時,便會響應AllApps2D.onItemClick函數:
public class AllApps2Dextends RelativeLayoutimplements AllAppsView,AdapterView.OnItemClickListener,AdapterView.OnItemLongClickListener,View.OnKeyListener,DragSource {......public void onItemClick(AdapterView parent, View v, int position, long id) {ApplicationInfo app = (ApplicationInfo) parent.getItemAtPosition(position);mLauncher.startActivitySafely(app.intent, app);}......
}
?? ? ? ?這里的成員變量mLauncher的類型為Launcher,于是就調用Launcher.startActivitySafely函數來啟動應用程序了,這個過程具體可以參考Android應用程序啟動過程源代碼分析一文。
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轉載于:https://www.cnblogs.com/wuyida/archive/2011/09/16/6300560.html
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