zxing开源库工作流程源码详解
代碼獲取
作為移動客戶端開發者來說,對二維碼識別或二維碼生成相關的開發需求肯定并不陌生,Android開發二維碼相關的功能通常都會使用或參考大名鼎鼎的zxing庫。而本文則主要是通過源碼分析一下該開源庫掃描二維碼的工作流程,對這塊能有個更深的了解。
首先使用git將項目代碼clone到本地,新建項目,將zxing文件夾中的android以及core文件夾代碼覆蓋到對應的目錄下,稍作一些修改即可運行一個簡單的二維碼掃描的示例應用。
整體流程
Demo代碼運行起來后,會進入一個掃描的主功能界面,將掃描框對準一個二維碼即可彈出解析結果信息的浮框。通過AndroidManifest.xml文件中可以得知這個頁面對應的類為CaptureActivity.java,我們便從這個類開始,分析整個二維碼掃描的流程。
要分析一個Activity,當然要從它的生命周期所對應的各個方法說起。首先我們來看它的onCreate()方法:
public void onCreate(Bundle icicle) {super.onCreate(icicle);//保持屏幕常亮Window window = getWindow();window.addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);setContentView(R.layout.capture);hasSurface = false;inactivityTimer = new InactivityTimer(this);beepManager = new BeepManager(this);ambientLightManager = new AmbientLightManager(this);PreferenceManager.setDefaultValues(this, R.xml.preferences, false); } 復制代碼這個方法代碼不多,也很容易看懂,主要就是做一些初始化的工作。InactivityTimer主要是用來監聽當手機是使用電池而不是充電狀態時,如果5分鐘內沒有做任何操作,則主動finish掉activity。BeepManager負責掃描到結果后震動或鈴聲相關,AmbientLightManager則是負責控制閃光燈。
繼續往下走看onResume()方法:
protected void onResume() {super.onResume();...// CameraManager must be initialized here, not in onCreate(). This is necessary because we don't// want to open the camera driver and measure the screen size if we're going to show the help on// first launch. That led to bugs where the scanning rectangle was the wrong size and partially// off screen.cameraManager = new CameraManager(getApplication());viewfinderView = (ViewfinderView) findViewById(R.id.viewfinder_view);viewfinderView.setCameraManager(cameraManager);...SurfaceView surfaceView = (SurfaceView) findViewById(R.id.preview_view);SurfaceHolder surfaceHolder = surfaceView.getHolder();if (hasSurface) {// The activity was paused but not stopped, so the surface still exists. Therefore// surfaceCreated() won't be called, so init the camera here.initCamera(surfaceHolder);} else {// Install the callback and wait for surfaceCreated() to init the camera.surfaceHolder.addCallback(this);} } 復制代碼這個方法很重要,初始化了CameraManager,掃描二維碼毋庸置疑是需要用到相機,通過相機預覽的一幀一幀的圖片,去解析上面可能存在的二維碼信息。而在最后面還初始化了SurfaceView,通過hasSurface來決定是走initCamera(surfaceHolder)還是surfaceHolder.addCallback(this)。在上面的onCreate()中我們可以看到hasSurface被初始化成false,所以這里走的應該是else的代碼塊。CaptureActivity實現了SurfaceHolder.Callback接口,因此該方法綁定了surfaceHolder的回調。當SurfaceView添加到 activity 中時,會調用surfaceCreated():
public void surfaceCreated(SurfaceHolder holder) {if (holder == null) {Log.e(TAG, "*** WARNING *** surfaceCreated() gave us a null surface!");}if (!hasSurface) {hasSurface = true;initCamera(holder);} } 復制代碼這里我們看到會改變hasSurface的狀態,然后走initCamera(holder),和onResume()中 hasSurface為true時做的操作是一樣的:
cameraManager.openDriver(surfaceHolder); // Creating the handler starts the preview, which can also throw a RuntimeException. if (handler == null) {handler = new CaptureActivityHandler(this, decodeFormats, decodeHints, characterSet, cameraManager); } 復制代碼cameraManager 打開了驅動,并且把自己傳入一個CaptureActivityHandler對象中去,那這個CaptureActivityHandler看起來像是一個進行消息通知的 Handler,它的具體作用又是什么呢?我們來看看它的構造方法:
CaptureActivityHandler(CaptureActivity activity,Collection<BarcodeFormat> decodeFormats,Map<DecodeHintType,?> baseHints,String characterSet,CameraManager cameraManager) {this.activity = activity;decodeThread = new DecodeThread(activity, decodeFormats, baseHints, characterSet,new ViewfinderResultPointCallback(activity.getViewfinderView()));decodeThread.start();state = State.SUCCESS;// Start ourselves capturing previews and decoding.this.cameraManager = cameraManager;cameraManager.startPreview();restartPreviewAndDecode(); } 復制代碼通過進入CaptureActivityHandler.java可以看到該類確實繼承了Handler,并且在它的構造方法中開啟了一個DecodeThread的線程,并且調用了cameraManager的startPreview()方法:
Asks the camera hardware to begin drawing preview frames to the screen.
開啟相機預覽后,再看下面的restartPreviewAndDecode():
private void restartPreviewAndDecode() {if (state == State.SUCCESS) {state = State.PREVIEW;cameraManager.requestPreviewFrame(decodeThread.getHandler(), R.id.decode);activity.drawViewfinder();} }public synchronized void requestPreviewFrame(Handler handler, int message) {OpenCamera theCamera = camera;if (theCamera != null && previewing) {previewCallback.setHandler(handler, message);theCamera.getCamera().setOneShotPreviewCallback(previewCallback);} } 復制代碼可以看到這個 handler 會一直傳遞到一個previewCallback對象中去,而PreviewCallback是setOneShotPreviewCallback()方法的一個回調,setOneShotPreviewCallback方法上的注釋說明:
Installs a callback to be invoked for the next preview frame in addition to displaying it on the screen. After one invocation, the callback is cleared. This method can be called any time, even when preview is live. Any other preview callbacks are overridden.
使用此方法注冊預覽回調接口時,會將下一幀數據回調給onPreviewFrame()方法,調用完成后這個回調接口將被銷毀,也就是只會回調一次預覽幀數據。繼續順著這個方法走下去,看回調方法onPreviewFrame():
public void onPreviewFrame(byte[] data, Camera camera) {Point cameraResolution = configManager.getCameraResolution();Handler thePreviewHandler = previewHandler;if (cameraResolution != null && thePreviewHandler != null) {Message message = thePreviewHandler.obtainMessage(previewMessage, cameraResolution.x,cameraResolution.y, data);message.sendToTarget();previewHandler = null;} else {Log.d(TAG, "Got preview callback, but no handler or resolution available");} } 復制代碼這里將返回的 byte 數組數據和預覽幀的寬高信息通過 handler 進行通知,這個 handler 就是上文中傳過來的decodeThread.getHandler(),previewMessage為R.id.decode,目的就是把圖片數據拿到該線程中進行解析。我們跟進到DecodeHandler.java中查看handleMessage()方法:
public void handleMessage(Message message) {if (message == null || !running) {return;}switch (message.what) {case R.id.decode:decode((byte[]) message.obj, message.arg1, message.arg2);break;case R.id.quit:running = false;Looper.myLooper().quit();break;} }private void decode(byte[] data, int width, int height) {long start = System.currentTimeMillis();//省略具體解析代碼...Handler handler = activity.getHandler();//CaptureActivityHandlerif (rawResult != null) {// Don't log the barcode contents for security.long end = System.currentTimeMillis();Log.d(TAG, "Found barcode in " + (end - start) + " ms");if (handler != null) {Message message = Message.obtain(handler, R.id.decode_succeeded, rawResult);Bundle bundle = new Bundle();bundleThumbnail(source, bundle); message.setData(bundle);message.sendToTarget();}} else {if (handler != null) {Message message = Message.obtain(handler, R.id.decode_failed);message.sendToTarget();}} } 復制代碼上面代碼很清晰,DecodeHandler 接收到R.id.decode的消息后,會調用decode()方法去解析傳過來的圖片數據。經過一系列解析操作,得到結果。如果結果為不為空,則通過CaptureActivityHandler將解析成功的消息傳到CaptureActivity中進行后續解析結果展示。而如果解析結果為空呢,說明二維碼信息解析失敗了,傳了一個R.id.decode_failed到CaptureActivityHandler中:
public void handleMessage(Message message) {switch (message.what) {...case R.id.decode_failed:// We're decoding as fast as possible, so when one decode fails, start another.state = State.PREVIEW;cameraManager.requestPreviewFrame(decodeThread.getHandler(), R.id.decode);break;...} }復制代碼可以看到,解析失敗時,重新調用requestPreviewFrame獲取下一幀預覽照片,再拿去解析,知道返回正確結果或者手動退出。
整個過程的時序圖如下:
轉載于:https://juejin.im/post/5be29592e51d45222912c0a6
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