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驱动硬件Framebuffer驱动程序框架 skeletonfb.c 分析
小編覺得挺不錯的,現(xiàn)在分享給大家,幫大家做個參考.
新手發(fā)帖,很多方面都是剛?cè)腴T,有錯誤的地方請大家見諒,歡迎批評指正
????Framebuffer驅(qū)動程序框架 skeletonfb.c 析分
????近來想好好研究一下lcd驅(qū)動發(fā)開程過,lcd驅(qū)動發(fā)開重要就是framebuffer的編寫了,這里只要想做framebuffer驅(qū)動的發(fā)開可能這里是必經(jīng)之路,因為這里這個skeletnfb.c是framebuffer驅(qū)動程序發(fā)開的骨架,他沒有體具去實現(xiàn)任何能功,沒有針對任何設(shè)備,但是,他的作用卻非常驚人,他就是使用說明檔文一樣,教你怎樣一步一步行進framebuffer驅(qū)動編寫
????寫貼出這個構(gòu)架的實現(xiàn)程過,面下再漸漸析分:
????這里就開始漸漸啃一啃這個硬骨架吧
????
/*
?*?linux/drivers/video/skeletonfb.c?--?Skeleton?for?a frame buffer device
?*
?*?Modified?to?new api Jan 2001 by James Simmons?(jsimmons@transvirtual.com)
?*
?*?Created 28 Dec 1997 by Geert Uytterhoeven
?*
?*
?*?I have started rewriting this driver as a example of the upcoming new API
?*?The primary goal?is?to?remove the console code from fbdev?and?place it
?*?into fbcon.c.?This reduces the code?and?makes writing a new fbdev driver
?*?easy since the author doesn't need?to?worry about console internals.?It
?*?also allows the ability?to?run fbdev without a console/tty system?on?top?
?*?of it.?
?*
?*?First the roles of struct fb_info?and?struct display have changed.?Struct
?*?display will go away.?The way the new framebuffer console code will
?*?work?is?that it will act?to?translate data about the tty/console?in?
?*?struct vc_data?to?data?in?a device independent way?in?struct fb_info.?Then
?*?various functions?in?struct fb_ops will be called?to?store the device?
?*?dependent state?in?the par field?in?struct fb_info?and?to?change the?
?*?hardware?to?that state.?This allows a very clean separation of the fbdev
?*?layer from the console layer.?It also allows one?to?use fbdev?on?its own
?*?which?is?a bounus?for?embedded devices.?The reason this approach works?is?
?*?for?each?framebuffer device when used as a tty/console device?is?allocated
?*?a?set?of virtual terminals?to?it.?Only one virtual terminal can be active?
?*?per framebuffer device.?We already have all the data we need?in?struct?
?*?vc_data so why store a bunch of colormaps?and?other fbdev specific data
?*?per virtual terminal.?
?*
?*?As you can see doing this makes the con parameter pretty much useless
?*?for?struct fb_ops functions,?as it should be.?Also having struct?
?*?fb_var_screeninfo?and?other data?in?fb_info pretty much eliminates the?
?*?need?for?get_fix?and?get_var.?Once all drivers use the?fix,?var,?and?cmap
?*?fbcon can be written around these fields.?This will also eliminate the
?*?need?to?regenerate struct fb_var_screeninfo,?struct fb_fix_screeninfo
?*?struct fb_cmap every?time?get_var,?get_fix,?get_cmap functions are called
?*?as many drivers?do?now.?
?*
?*?This file?is?subject?to?the terms?and?conditions of the GNU General?Public
?*?License.?See the file COPYING?in?the main directory of this archive?for
?*?more details.
?*/
#include?<linux/module.h>
#include?<linux/kernel.h>
#include?<linux/errno.h>
#include?<linux/string.h>
#include?<linux/mm.h>
#include?<linux/slab.h>
#include?<linux/delay.h>
#include?<linux/fb.h>
#include?<linux/init.h>
#include?<linux/pci.h>
/*
?*?This?is?just simple sample code.
?*?No warranty that it actually compiles.
?*?Even less warranty that it actually works?:-)
?*/
/*
?*?Driver data
?*/
static char?*mode_option __devinitdata;
/*
?*?If?your driver supports multiple boards,?you should make the?
?*?below data types arrays,?or?allocate them dynamically?(using kmalloc()).?
?*/?
/*?
?*?This structure defines the hardware state of the graphics card.?Normally
?*?you place this?in?a header file?in?linux/include/video.?This file usually
?*?also includes register information.?That allows other driver subsystems
?*?and?userland applications the ability?to?use the same header file?to?
?*?avoid duplicate work?and?easy porting of software.?
?*/
struct xxx_par;
/*
?*?Here we define the default structs fb_fix_screeninfo?and?fb_var_screeninfo
?*?if?we don't use modedb.?If?we?do?use modedb see xxxfb_init how?to?use it
?*?to?get?a fb_var_screeninfo.?Otherwise define a default var as well.?
?*/
static struct fb_fix_screeninfo xxxfb_fix __devinitdata?=?{
????.id?=????????"FB's name",?
????.type?=????????FB_TYPE_PACKED_PIXELS,
????.visual?=????FB_VISUAL_PSEUDOCOLOR,
????.xpanstep?=????1,
????.ypanstep?=????1,
????.ywrapstep?=?1,?
????.accel?=????FB_ACCEL_NONE,
};
/*
?*?Modern graphical hardware?not?only supports pipelines but some?
?*?also support multiple monitors where?each?display can have its?
?*?its own unique data.?In?this?case?each?display could be?
?*?represented by a separate framebuffer device thus a separate?
?*?struct fb_info.?Now?the struct xxx_par represents the graphics
?*?hardware state thus only one exist per card.?In?this?case?the?
?*?struct xxx_par?for?each?graphics card would be shared between?
?*?every struct fb_info that represents a framebuffer?on?that card.?
?*?This allows when one display changes it video resolution?(info->var)?
?*?the other displays know instantly.?Each?display can always be
?*?aware of the entire hardware state that affects it because they share
?*?the same xxx_par struct.?The other side of the coin?is?multiple
?*?graphics cards that pass data around?until?it?is?finally displayed
?*?on?one monitor.?Such examples are the voodoo 1 cards?and?high?end
?*?NUMA graphics servers.?For?this?case?we have a bunch of pars,?each
?*?one that represents a graphics state,?that belong?to?one struct?
?*?fb_info.?Their you would want?to?have?*par point?to?a?array?of device
?*?states?and?have?each?struct fb_ops?function?deal with all those?
?*?states.?I hope this covers every possible hardware design.?If?not
?*?feel free?to?send your ideas at jsimmons@users.sf.net?
?*/
/*
?*?If?your driver supports multiple boards?or?it supports multiple?
?*?framebuffers,?you should make these arrays,?or?allocate them?
?*?dynamically using framebuffer_alloc()?and?free them with
?*?framebuffer_release().
?*/?
static struct fb_info info;
/*?
?*?Each?one represents the state of the hardware.?Most hardware have
?*?just one hardware state.?These here represent the default state(s).?
?*/
static struct xxx_par __initdata current_par;
int?xxxfb_init(void);
/**
?*????xxxfb_open?-?Optional?function.?Called when the framebuffer?is?first accessed.
?*????@info:?frame buffer structure that represents a single frame buffer
?*????@user:?tell us?if?the userland?(value=1)?or?the console?is?accessing the framebuffer.?
?*
?*????This?function?is?the first?function?called?in?the framebuffer api.
?*????Usually you don't need?to?provide this?function.?The?case?where it?
?*????is?used?is?to?change from a text mode hardware state?to?a graphics
?*?????mode state.?
?*
?*????Returns negative errno?on?error,?or?zero?on?success.
?*/
static?int?xxxfb_open(struct fb_info?*info,?int?user)
{
????return 0;
}
/**
?*????xxxfb_release?-?Optional?function.?Called when the framebuffer device?is?closed.?
?*????@info:?frame buffer structure that represents a single frame buffer
?*????@user:?tell us?if?the userland?(value=1)?or?the console?is?accessing the framebuffer.?
?*????
?*????Thus?function?is?called when we close?/dev/fb?or?the framebuffer?
?*????console system?is?released.?Usually you don't need this?function.
?*????The?case?where it?is?usually used?is?to?go from a graphics state
?*????to?a text mode state.
?*
?*????Returns negative errno?on?error,?or?zero?on?success.
?*/
static?int?xxxfb_release(struct fb_info?*info,?int?user)
{
????return 0;
}
/**
?*?xxxfb_check_var?-?Optional?function.?Validates a var passed?in.?
?*?@var:?frame buffer variable screen structure
?*?@info:?frame buffer structure that represents a single frame buffer?
?*? ??檢查我們傳入的var是不是是硬件支持的屬性,這個法方不變改硬件,也就是fb_info中保存的data不會變改
????? 這個法方用在我們只是想測試一下硬件,但并非真正設(shè)置硬件屬性
?*????Checks?to?see?if?the hardware supports the state requested by
?*????var passed?in.?This?function?does?not?alter the hardware?
?*????This means the data stored?in?struct fb_info?and?struct xxx_par?do?
?*? ??not?change.?This includes the var inside of struct fb_info.?
?*????Do?NOT?change these.?This?function?can be called?on?its own?if?we
?*????intent?to?only test a mode?and?not?actually?set?it.?The stuff?in?
?*????modedb.c?is?a example of this.?If?the var passed?in?is?slightly?
?*????off by what the hardware can support?then?we alter the var PASSED?in
?*????to?what we can?do.
?*
?*?For?values that are off,?this?function?must?round?them _up_?to?the
?*?next?value that?is?supported by the hardware.?If?the value?is
?*?greater than the highest value supported by the hardware,?then?this
?*?function?must return?-EINVAL.
?*
?*?Exception?to?the above rule:?Some drivers have a fixed mode,?ie,
?*?the hardware?is?already?set?at boot up,?and?cannot be changed.?In
?*?this?case,?it?is?more acceptable that this?function?just return
?*?a copy of the currently working var?(info->var).?Better?is?to?not
?*?implement this?function,?as the upper layer will?do?the copying
?*?of the current var?for?you.
?*
?*?Note:?This?is?the only?function?where the contents of var can be
?*?freely adjusted after the driver has been registered.?If?you find
?*?that you have code outside of this?function?that alters the content
?*?of var,?then?you are doing something wrong.?Note also that the
?*?contents of info->var must be?left?untouched at all times after
?*?driver registration.
?*
?*????Returns negative errno?on?error,?or?zero?on?success.
?*/
static?int?xxxfb_check_var(struct fb_var_screeninfo?*var,?struct fb_info?*info)
{
????/*?...?*/
????return 0;???? ????
}
/**
?*?xxxfb_set_par?-?Optional?function.?Alters the hardware state.
?*?@info:?frame buffer structure that represents a single frame buffer
?*? ??使用這個法方是用來設(shè)置framebuffer屬性的,會變改fb_info中的par和fb_fix_screeinfo數(shù)據(jù),
? ? ? 但是不變改var的數(shù)據(jù)
?*????Using the fb_var_screeninfo?in?fb_info we?set?the resolution of the
?*????this particular framebuffer.?This?function?alters the par?AND?the
?*????fb_fix_screeninfo stored?in?fb_info.?It doesn't?not?alter var?in?
?*????fb_info since we are using that data.?This means we depend?on?the
?*????data?in?var inside fb_info?to?be supported by the hardware.?
?*
?*?This?function?is?also used?to?recover/restore the hardware?to?a
?*?known working state.
?*
?*????xxxfb_check_var?is?always called before xxxfb_set_par?to?ensure that
?*?the contents of var?is?always valid.
?*
?*????Again?if?you can't change the resolution you don't need this?function.
?*
?*?However,?even?if?your hardware does?not?support mode changing,
?*?a set_par might be needed?to?at least initialize the hardware?to
?*?a known working state,?especially?if?it came back from another
?*?process that also modifies the same hardware,?such as X.
?*
?*?If?this?is?the?case,?a combination such as the following should work:
?*
?*?static?int?xxxfb_check_var(struct fb_var_screeninfo?*var,
?*?struct fb_info?*info)
?*?{
?*?*var?=?info->var;
?*?return 0;
?*?}
?*
?*?static?int?xxxfb_set_par(struct fb_info?*info)
?*?{
?*?init your hardware here
?*?}
?*
?*????Returns negative errno?on?error,?or?zero?on?success.
?*/
static?int?xxxfb_set_par(struct fb_info?*info)
{
????struct xxx_par?*par?=?info->par;
????/*?...?*/
????return 0;????
}
/**
?*?????xxxfb_setcolreg?-?Optional?function.?Sets a color register.
?*?@regno:?Which register?in?the CLUT we are programming?
?*?@red:?The red value which can be up?to?16 bits wide?
?*????@green:?The green value which can be up?to?16 bits wide?
?*????@blue:?The blue value which can be up?to?16 bits wide.
?*????@transp:?If?supported,?the alpha value which can be up?to?16 bits wide.
?*?@info:?frame buffer info structure
?*?
?*?????Set?a single color register.?The values supplied have a 16 bit
?*?????magnitude which needs?to?be scaled?in?this?function?for?the hardware.?
?*????Things?to?take into consideration are how many color registers,?if
?*????any,?are supported with the current color visual.?With truecolor mode
?*????no color palettes are supported.?Here a pseudo palette?is?created
?*????which we store the value?in?pseudo_palette?in?struct fb_info.?For
?*????pseudocolor mode we have a limited color palette.?To?deal with this
?*????we can program what color?is?displayed?for?a particular pixel value.
?*????DirectColor?is?similar?in?that we can program?each?color field.?If
?*????we have a static colormap we don't need?to?implement this?function.?
?*?
?*????Returns negative errno?on?error,?or?zero?on?success.
?*/
static?int?xxxfb_setcolreg(unsigned regno,?unsigned red,?unsigned green,
???????????? unsigned blue,?unsigned transp,
???????????? struct fb_info?*info)
{
????if?(regno?>=?256)?/*?no.?of hw registers?*/
???????return?-EINVAL;
????/*
?????*?Program hardware...?do?anything you want with transp
?????*/
????/*?grayscale works only partially under directcolor?*/
????if?(info->var.grayscale)?{
???????/*?grayscale?=?0.30*R?+?0.59*G?+?0.11*B?*/
???????red?=?green?=?blue?=?(red?*?77?+?green?*?151?+?blue?*?28)?>>?8;
????}
????/*?Directcolor:
?????*?var->{color}.offset contains start of bitfield
?????*?var->{color}.length contains length of bitfield
?????*?{hardwarespecific}?contains width of DAC
?????*?pseudo_palette[X]?is?programmed?to?(X?<<?red.offset)?|
?????*?(X?<<?green.offset)?|
?????*?(X?<<?blue.offset)
?????*?RAMDAC[X]?is?programmed?to?(red,?green,?blue)
?????*?color depth?=?SUM(var->{color}.length)
?????*
?????*?????Pseudocolor:
?????*?var->{color}.offset?is?0 unless the palette index takes less than
?????*?bits_per_pixel bits?and?is?stored?in?the upper
?????*?bits of the pixel value
?????*?var->{color}.length?is?set?so that 1?<<?length?is?the number of
?????*?available palette entries
?????*?pseudo_palette?is?not?used
?????*?RAMDAC[X]?is?programmed?to?(red,?green,?blue)
?????*?color depth?=?var->{color}.length
?????*
?????*?????Static pseudocolor:
?????*?same as Pseudocolor,?but the RAMDAC?is?not?programmed?(read-only)
?????*
?????*?????Mono01/Mono10:
?????*?Has only 2 values,?black?on?white?or?white?on?black?(fg?on?bg),
?????*?var->{color}.offset?is?0
?????*?white?=?(1?<<?var->{color}.length)?-?1,?black?=?0
?????*?pseudo_palette?is?not?used
?????*?RAMDAC does?not?exist
?????*?color depth?is?always 2
?????*
?????*?????Truecolor:
?????*?does?not?use RAMDAC?(usually has 3 of them).
?????*?var->{color}.offset contains start of bitfield
?????*?var->{color}.length contains length of bitfield
?????*?pseudo_palette?is?programmed?to?(red?<<?red.offset)?|
?????*?(green?<<?green.offset)?|
?????*?(blue?<<?blue.offset)?|
?????*?(transp?<<?transp.offset)
?????*?RAMDAC does?not?exist
?????*?color depth?=?SUM(var->{color}.length})
?????*
?????*?????The color depth?is?used by fbcon?for?choosing the logo?and?also
?????*?????for?color palette transformation?if?color depth?<?4
?????*
?????*????As can be seen from the above,?the field bits_per_pixel?is?_NOT_
?????*????a criteria?for?describing the color visual.
?????*
?????*????A common mistake?is?assuming that bits_per_pixel?<=?8?is?pseudocolor,
?????*????and?higher than that,?true/directcolor.?This?is?incorrect,?one needs
?????*????to?look at the?fix->visual.
?????*
?????*?????Another common mistake?is?using bits_per_pixel?to?calculate the color
?????*?????depth.?The bits_per_pixel field does?not?directly translate?to?color
?????*?????depth.?You have?to?compute?for?the color depth?(using the color
?????*?????bitfields)?and?fix->visual as seen above.
?????*/
????/*
?????*?????This?is?the point where the color?is?converted?to?something that
?????*?????is?acceptable by the hardware.
?????*/
#define CNVT_TOHW(val,width)?((((val)<<(width))+0x7FFF-(val))>>16)
????red?=?CNVT_TOHW(red,?info->var.red.length);
????green?=?CNVT_TOHW(green,?info->var.green.length);
????blue?=?CNVT_TOHW(blue,?info->var.blue.length);
????transp?=?CNVT_TOHW(transp,?info->var.transp.length);
#undef CNVT_TOHW
????/*
?????*?This?is?the point where the?function?feeds the color?to?the hardware
?????*?palette after converting the colors?to?something acceptable by
?????*?the hardware.?Note,?only FB_VISUAL_DIRECTCOLOR?and
?????*?FB_VISUAL_PSEUDOCOLOR visuals need?to?write?to?the hardware palette.
?????*?If?you have code that writes?to?the hardware CLUT,?and?it's?not
?????*?any of the above visuals,?then?you are doing something wrong.
?????*/
????if?(info->fix.visual?==?FB_VISUAL_DIRECTCOLOR?||
????info->fix.visual?==?FB_VISUAL_TRUECOLOR)
???? write_{red|green|blue|transp}_to_clut();
????/*This?is?the point were you need?to?fill up the contents of
?????*?info->pseudo_palette.?This structure?is?used _only_ by fbcon,?thus
?????*?it only contains 16 entries?to?match the number of colors supported
?????*?by the console.?The pseudo_palette?is?used only?if?the visual?is
?????*?in?directcolor?or?truecolor mode.?With other visuals,?the
?????*?pseudo_palette?is?not?used.?(This might change?in?the future.)
?????*
?????*?The contents of the pseudo_palette?is?in?raw pixel format.?Ie,?each
?????*?entry can be written directly?to?the framebuffer without any conversion.
?????*?The pseudo_palette?is?(void?*).?However,?if?using the generic
?????*?drawing functions?(cfb_imageblit,?cfb_fillrect),?the pseudo_palette
?????*?must be casted?to?(u32?*)?_regardless_ of the bits per pixel.?If?the
?????*?driver?is?using its own drawing functions,?then?it can use whatever
?????*?size it wants.
?????*/
????if?(info->fix.visual?==?FB_VISUAL_TRUECOLOR?||
????info->fix.visual?==?FB_VISUAL_DIRECTCOLOR)?{
???? u32 v;
?????if?(regno?>=?16)
???????? return?-EINVAL;
???? v?=?(red?<<?info->var.red.offset)?|
?????????(green?<<?info->var.green.offset)?|
?????????(blue?<<?info->var.blue.offset)?|
?????????(transp?<<?info->var.transp.offset);
?????((u32*)(info->pseudo_palette))[regno]?=?v;
????}
????/*?...?*/
????return 0;
}
/**
?*?xxxfb_pan_display?-?NOT?a required?function.?Pans the display.
?*?@var:?frame buffer variable screen structure
?*?@info:?frame buffer structure that represents a single frame buffer
?*
?*?Pan?(or?wrap,?depending?on?the `vmode'?field)?the display using the
?*?'xoffset'?and?`yoffset'?fields of the `var'?structure.
?*?If?the values don't fit,?return?-EINVAL.
?*
?*?Returns negative errno?on?error,?or?zero?on?success.
?*/
static?int?xxxfb_pan_display(struct fb_var_screeninfo?*var,
???????????? struct fb_info?*info)
{
????/*
?????*?If?your hardware does?not?support panning,?_do_ _not_ implement this
?????*?function.?Creating a dummy?function?will just confuse user apps.
?????*/
????/*
?????*?Note that even?if?this?function?is?fully functional,?a setting of
?????*?0?in?both xpanstep?and?ypanstep means that this?function?will never
?????*?get?called.
?????*/
????/*?...?*/
????return 0;
}
/**
?*?xxxfb_blank?-?NOT?a required?function.?Blanks the display.
?*?@blank_mode:?the blank mode we want.?
?*?@info:?frame buffer structure that represents a single frame buffer
?*
?*?Blank the screen?if?blank_mode?!=?FB_BLANK_UNBLANK,?else?unblank.
?*?Return 0?if?blanking succeeded,?!=?0?if?un-/blanking failed due?to
?*?e.g.?a video mode which doesn't support it.
?*
?*?Implements VESA suspend?and?powerdown modes?on?hardware that supports
?*?disabling hsync/vsync:
?*
?*?FB_BLANK_NORMAL?=?display?is?blanked,?syncs are?on.
?*?FB_BLANK_HSYNC_SUSPEND?=?hsync off
?*?FB_BLANK_VSYNC_SUSPEND?=?vsync off
?*?FB_BLANK_POWERDOWN?=?hsync?and?vsync off
?*
?*?If?implementing this?function,?at least support FB_BLANK_UNBLANK.
?*?Return?!0?for?any modes that are unimplemented.
?*
?*/
static?int?xxxfb_blank(int?blank_mode,?struct fb_info?*info)
{
????/*?...?*/
????return 0;
}
/*?------------?Accelerated Functions?---------------------?*/
/*
?*?We provide our own functions?if?we have hardware acceleration
?*?or?non packed pixel format layouts.?If?we have no hardware?
?*?acceleration,?we can use a generic unaccelerated?function.?If?using
?*?a pack pixel format just use the functions?in?cfb_*.c.?Each?file?
?*?has one of the three different accel functions we support.
?*/
/**
?*?xxxfb_fillrect?-?REQUIRED?function.?Can use generic routines?if?
?*???????? ???? non acclerated hardware?and?packed pixel based.
?*?????????????Draws a rectangle?on?the screen.????????
?*
?*?@info:?frame buffer structure that represents a single frame buffer
?*????@region:?The structure representing the rectangular region we?
?*???????? wish?to?draw?to.
?*
?*????This drawing operation places/removes a retangle?on?the screen?
?*????depending?on?the rastering operation with the value of color which
?*????is?in?the current color depth format.
?*/
void xxxfb_fillrect(struct fb_info?*p,?const?struct fb_fillrect?*region)
{
/*????Meaning of struct fb_fillrect
?*
?*????@dx:?The x?and?y corrdinates of the upper?left?hand corner of the?
?*????@dy:?area we want?to?draw?to.?
?*????@width:?How wide the rectangle?is?we want?to?draw.
?*????@height:?How tall the rectangle?is?we want?to?draw.
?*????@color:????The color?to?fill?in?the rectangle with.?
?*????@rop:?The raster operation.?We can draw the rectangle with a COPY
?*???? of?XOR?which provides erasing effect.?
?*/
}
/**
?*?xxxfb_copyarea?-?REQUIRED?function.?Can use generic routines?if
?*?non acclerated hardware?and?packed pixel based.
?*?Copies one area of the screen?to?another area.
?*
?*?@info:?frame buffer structure that represents a single frame buffer
?*?@area:?Structure providing the data?to?copy the framebuffer contents
?*???? from one region?to?another.
?*
?*?This drawing operation copies a rectangular area from one area of the
?*????screen?to?another area.
?*/
void xxxfb_copyarea(struct fb_info?*p,?const?struct fb_copyarea?*area)?
{
/*
?*?@dx:?The x?and?y coordinates of the upper?left?hand corner of the
?*????@dy:?destination area?on?the screen.
?*?@width:?How wide the rectangle?is?we want?to?copy.
?*?@height:?How tall the rectangle?is?we want?to?copy.
?*?@sx:?The x?and?y coordinates of the upper?left?hand corner of the
?*?@sy:?source area?on?the screen.
?*/
}
/**
?*?xxxfb_imageblit?-?REQUIRED?function.?Can use generic routines?if
?*?non acclerated hardware?and?packed pixel based.
?*?Copies a image from system memory?to?the screen.?
?*
?*?@info:?frame buffer structure that represents a single frame buffer
?*????@image:????structure defining the image.
?*
?*?This drawing operation draws a image?on?the screen.?It can be a?
?*????mono image?(needed?for?font handling)?or?a color image?(needed?for
?*????tux).?
?*/
void xxxfb_imageblit(struct fb_info?*p,?const?struct fb_image?*image)?
{
/*
?*?@dx:?The x?and?y coordinates of the upper?left?hand corner of the
?*????@dy:?destination area?to?place the image?on?the screen.
?*?@width:?How wide the image?is?we want?to?copy.
?*?@height:?How tall the image?is?we want?to?copy.
?*?@fg_color:?For?mono bitmap images this?is?color data?for?
?*?@bg_color:?the foreground?and?background of the image?to
?*???????? write directly?to?the frmaebuffer.
?*????@depth:????How many bits represent a single pixel?for?this image.
?*????@data:?The actual data used?to?construct the image?on?the display.
?*????@cmap:?The colormap used?for?color images.?
?*/
/*
?*?The generic?function,?cfb_imageblit,?expects that the bitmap scanlines are
?*?padded?to?the?next?byte.?Most hardware accelerators may require padding?to
?*?the?next?u16?or?the?next?u32.?If?that?is?the?case,?the driver can specify
?*?this by setting info->pixmap.scan_align?=?2?or?4.?See a more
?*?comprehensive description of the pixmap below.
?*/
}
/**
?*????xxxfb_cursor?-?????OPTIONAL.?If?your hardware lacks support
?*????????????for?a cursor,?leave this field?NULL.
?*
?*?@info:?frame buffer structure that represents a single frame buffer
?*????@cursor:?structure defining the cursor?to?draw.
?*
?*?This operation?is?used?to?set?or?alter the properities of the?cursor.?*
?*????Returns negative errno?on?error,?or?zero?on?success.
?*/
int?xxxfb_cursor(struct fb_info?*info,?struct fb_cursor?*cursor)
{
/*
?*?@set:?????Which fields we are altering?in?struct fb_cursor?
?*????@enable:?Disable?or?enable the cursor?
?*?@rop:?????The bit operation we want?to?do.?
?*?@mask:?This?is?the cursor mask bitmap.?
?*?@dest:?A image of the area we are going?to?display the cursor.
?*????????Used internally by the driver.?????
?*?@hot:????The hot spot.?
?*????@image:????The actual data?for?the cursor image.
?*
?*?NOTES?ON?FLAGS?(cursor->set):
?*
?*?FB_CUR_SETIMAGE?-?the cursor image has changed?(cursor->image.data)
?*?FB_CUR_SETPOS?-?the cursor position has changed?(cursor->image.dx|dy)
?*?FB_CUR_SETHOT?-?the cursor hot spot has changed?(cursor->hot.dx|dy)
?*?FB_CUR_SETCMAP?-?the cursor colors has changed?(cursor->fg_color|bg_color)
?*?FB_CUR_SETSHAPE?-?the cursor bitmask has changed?(cursor->mask)
?*?FB_CUR_SETSIZE?-?the cursor size has changed?(cursor->width|height)
?*?FB_CUR_SETALL?-?everything has changed
?*
?*?NOTES?ON?ROPs?(cursor->rop,?Raster Operation)
?*
?*?ROP_XOR?-?cursor->image.data?XOR?cursor->mask
?*?ROP_COPY?-?curosr->image.data?AND?cursor->mask
?*
?*?OTHER NOTES:
?*
?*?-?fbcon only supports a 2-color cursor?(cursor->image.depth?=?1)
?*?-?The fb_cursor structure,?@cursor,?_will_ always contain valid
?*?fields,?whether any particular bitfields?in?cursor->set?is?set
?*?or?not.
?*/
}
/**
?*????xxxfb_rotate?-?NOT?a required?function.?If?your hardware
?*????????????supports rotation the whole screen?then?
?*????????????you would provide a hook?for?this.?
?*
?*?@info:?frame buffer structure that represents a single frame buffer
?*????@angle:?The angle we rotate the screen.?
?*
?*?This operation?is?used?to?set?or?alter the properities of the
?*????cursor.
?*/
void xxxfb_rotate(struct fb_info?*info,?int?angle)
{
/*?Will be deprecated?*/
}
/**
?*????xxxfb_sync?-?NOT?a required?function.?Normally the accel engine?
?*?????????for?a graphics card take a specific amount of?time.
?*???????? Often we have?to?wait?for?the accelerator?to?finish
?*???????? its operation before we can write?to?the framebuffer
?*???????? so we can have consistent display output.?
?*
?*?@info:?frame buffer structure that represents a single frame buffer
?*
?*?If?the driver has implemented its own hardware-based drawing?function,
?*?implementing this?function?is?highly recommended.
?*/
int?xxxfb_sync(struct fb_info?*info)
{
????return 0;
}
????/*
?????*?Frame buffer operations
?????*/
static struct fb_ops xxxfb_ops?=?{
????.owner????????=?THIS_MODULE,
????.fb_open????=?xxxfb_open,
????.fb_read????=?xxxfb_read,
????.fb_write????=?xxxfb_write,
????.fb_release????=?xxxfb_release,
????.fb_check_var????=?xxxfb_check_var,
????.fb_set_par????=?xxxfb_set_par,
????.fb_setcolreg????=?xxxfb_setcolreg,
????.fb_blank????=?xxxfb_blank,
????.fb_pan_display????=?xxxfb_pan_display,
????.fb_fillrect????=?xxxfb_fillrect,?????/*?Needed?!!!?*/
????.fb_copyarea????=?xxxfb_copyarea,????/*?Needed?!!!?*/
????.fb_imageblit????=?xxxfb_imageblit,????/*?Needed?!!!?*/
????.fb_cursor????=?xxxfb_cursor,????????/*?Optional?!!!?*/
????.fb_rotate????=?xxxfb_rotate,
????.fb_sync????=?xxxfb_sync,
????.fb_ioctl????=?xxxfb_ioctl,
????.fb_mmap????=?xxxfb_mmap,
};
/*?-------------------------------------------------------------------------?*/
/*
?*?Initialization
?*/
這里他們的定義是不一樣的,唯一的不同/*?static?int?__init xxfb_probe?(struct platform_device?*pdev)?--?for?platform devs?*/
static?int?__devinit xxxfb_probe(struct pci_dev?*dev,?const?struct pci_device_id?*ent){
????struct fb_info?*info;
????struct xxx_par?*par;
????struct device?*device?=?&dev->dev;?/*?or?&pdev->dev?*/
????int?cmap_len,?retval;????
???
????/*
?????*?Dynamically allocate info?and?par
?????*/
????info?=?framebuffer_alloc(sizeof(struct xxx_par),?device);
????if?(!info)?{
?????/*?goto?error?path?*/
????}
????par?=?info->par;把我們驅(qū)動中的私有數(shù)據(jù)指向info->par,我們在上面已經(jīng)通過framebuffer_alloc為他申請了內(nèi)存
????/*?
?????*?Here we?set?the screen_base?to?the virtual memory address
?????*?for?the framebuffer.?Usually we obtain the resource address
?????*?from the bus layer?and?then?translate it?to?virtual memory
?????*?space?via ioremap.?Consult ioport.h.?
?????*/
? ? 這里注釋也已經(jīng)說的很清楚了,我們通常通過注冊好的設(shè)備信息獲取到memory address,然后把這個地址轉(zhuǎn)換為virtual memory通過ioremap這個法方
????info->screen_base?=?framebuffer_virtual_memory;
????info->fbops?=?&xxxfb_ops;這個定義好的xxxfb_ops結(jié)構(gòu)中包含了用戶空間訪問driver的所有法方,用戶訪問/dev/fb0最終通過fbmem中注冊的法方調(diào)用這里的法方
????info->fix?=?xxxfb_fix;?/*?this will be the only?time?xxxfb_fix will be?used,?so mark it as __devinitdata?*/????info->pseudo_palette?=?pseudo_palette;?/*?The pseudopalette?is?an?16-member?array*/????/*
?????*?Set?up flags?to?indicate what sort of acceleration your
?????*?driver can provide?(pan/wrap/copyarea/etc.)?and?whether it
?????*?is?a module?--?see FBINFO_*?in?include/linux/fb.h
?????*
?????*?If?your hardware can support any of the hardware accelerated functions
?????*?fbcon performance will improve?if?info->flags?is?set?properly.
?????*
?????*?FBINFO_HWACCEL_COPYAREA?-?hardware moves
?????*?FBINFO_HWACCEL_FILLRECT?-?hardware fills
?????*?FBINFO_HWACCEL_IMAGEBLIT?-?hardware mono->color expansion
?????*?FBINFO_HWACCEL_YPAN?-?hardware can pan display?in?y-axis
?????*?FBINFO_HWACCEL_YWRAP?-?hardware can wrap display?in?y-axis
?????*?FBINFO_HWACCEL_DISABLED?-?supports hardware accels,?but disabled
?????*?FBINFO_READS_FAST?-?if?set,?prefer moves over mono->color expansion
?????*?FBINFO_MISC_TILEBLITTING?-?hardware can?do?tile blits
?????*
?????*?NOTE:?These are?for?fbcon use only.
?????*/
????info->flags?=?FBINFO_DEFAULT;
/*********************?This stage?is?optional?******************************/
?????/*
?????*?The struct pixmap?is?a scratch pad?for?the drawing functions.?This
?????*?is?where the monochrome bitmap?is?constructed by the higher layers
?????*?and?then?passed?to?the accelerator.?For?drivers that uses
?????*?cfb_imageblit,?you can skip this part.?For?those that have a more
?????*?rigorous requirement,?this stage?is?needed
?????*/
????/*?PIXMAP_SIZE should be small enough?to?optimize drawing,?but?not
?????*?large enough that memory?is?wasted.?A safe size?is
?????*?(max_xres?*?max_font_height/8).?max_xres?is?driver dependent,
?????*?max_font_height?is?32.
?????*/
????info->pixmap.addr?=?kmalloc(PIXMAP_SIZE,?GFP_KERNEL);
????if?(!info->pixmap.addr)?{
?????/*?goto?error?*/
????}
????info->pixmap.size?=?PIXMAP_SIZE;
????/*
?????*?FB_PIXMAP_SYSTEM?-?memory?is?in?system ram
?????*?FB_PIXMAP_IO?-?memory?is?iomapped
?????*?FB_PIXMAP_SYNC?-?if?set,?will?call?fb_sync()?per access?to?pixmap,
?????*?usually?if?FB_PIXMAP_IO?is?set.
?????*
?????*?Currently,?FB_PIXMAP_IO?is?unimplemented.
?????*/
????info->pixmap.flags?=?FB_PIXMAP_SYSTEM;
????/*
?????*?scan_align?is?the number of padding?for?each?scanline.?It?is?in?bytes.
?????*?Thus?for?accelerators that need padding?to?the?next?u32,?put 4 here.
?????*/
????info->pixmap.scan_align?=?4;
????/*
?????*?buf_align?is?the amount?to?be padded?for?the buffer.?For?example,
?????*?the i810fb needs a scan_align of 2 but expects it?to?be fed with
?????*?dwords,?so a buf_align?=?4?is?required.
?????*/
????info->pixmap.buf_align?=?4;
????/*?access_align?is?how many bits can be accessed from the framebuffer
?????*?ie.?some epson cards allow 16-bit access only.?Most drivers will
?????*?be safe with u32 here.
?????*
?????*?NOTE:?This field?is?currently unused.
?????*/
????info->pixmap.access_align?=?32;
/*****************************?End?optional stage?***************************/
????/*
?????*?This should give a reasonable default video mode.?The following?is
?????*?done when we can?set?a video mode.?
?????*/
????if?(!mode_option)
????mode_option?=?"640x480@60";???? ????
????retval?=?fb_find_mode(&info->var,?info,?mode_option,?NULL,?0,?NULL,?8);
??
????if?(!retval?||?retval?==?4)
????return?-EINVAL;????????????
????/*?This has?to?be?*/
????if?(fb_alloc_cmap(&info->cmap,?cmap_len,?0))
????return?-ENOMEM;
????
????/*?
?????*?The following?is?done?in?the?case?of having hardware with a static?
?????*?mode.?If?we are setting the mode ourselves we don't?call?this.?
?????*/????
????info->var?=?xxxfb_var;
????/*
?????*?For?drivers that can...
?????*/
????xxxfb_check_var(&info->var,?info);
????/*
?????*?Does a?call?to?fb_set_par()?before register_framebuffer needed??This
?????*?will depend?on?you?and?the hardware.?If?you are sure that your driver
?????*?is?the only device?in?the system,?a?call?to?fb_set_par()?is?safe.
?????*
?????*?Hardware?in?x86 systems has a VGA core.?Calling set_par()?at this
?????*?point will corrupt the VGA console,?so it might be safer?to?skip a
?????*?call?to?set_par here?and?just allow fbcon?to?do?it?for?you.
?????*/
????/*?xxxfb_set_par(info);?*/
????if?(register_framebuffer(info)?<?0)?{注冊設(shè)備,fbmem中負(fù)責(zé)注冊了一個fb 字符設(shè)備,只有調(diào)用了這個法方,才真正創(chuàng)建了這個fb字符設(shè)備
????fb_dealloc_cmap(&info->cmap);
????return?-EINVAL;
????}
????printk(KERN_INFO?"fb%d: %s frame buffer device\n",?info->node,
???? info->fix.id);
????pci_set_drvdata(dev,?info);?/*?or?platform_set_drvdata(pdev,?info)?*/方便后面使用info這個結(jié)構(gòu)中的所有數(shù)據(jù)
????return 0;
}
????/*
?????*?Cleanup
?????*/
/*?static void __devexit xxxfb_remove(struct platform_device?*pdev)?*/
static void __devexit xxxfb_remove(struct pci_dev?*dev)
{
????struct fb_info?*info?=?pci_get_drvdata(dev);
????/*?or?platform_get_drvdata(pdev);?*/
????if?(info)?{
????????unregister_framebuffer(info);
????????fb_dealloc_cmap(&info->cmap);
????????/*?...?*/
????????framebuffer_release(info);
????}
}
#ifdef CONFIG_PCI
#ifdef CONFIG_PM
/**
?*????xxxfb_suspend?-?Optional but recommended?function.?Suspend the device.
?*????@dev:?PCI device
?*????@msg:?the suspend event code.
?*
?*?See Documentation/power/devices.txt?for?more information
?*/
static?int?xxxfb_suspend(struct pci_dev?*dev,?pm_message_t msg)
{
????struct fb_info?*info?=?pci_get_drvdata(dev);
????struct xxxfb_par?*par?=?info->par;
????/*?suspend here?*/
????return 0;
}
/**
?*????xxxfb_resume?-?Optional but recommended?function.?Resume?the device.
?*????@dev:?PCI device
?*
?*?See Documentation/power/devices.txt?for?more information
?*/
static?int?xxxfb_resume(struct pci_dev?*dev)
{
????struct fb_info?*info?=?pci_get_drvdata(dev);
????struct xxxfb_par?*par?=?info->par;
????/*?resume?here?*/
????return 0;
}
#else
#define xxxfb_suspend?NULL
#define xxxfb_resume?NULL
#endif?/*?CONFIG_PM?*/
static struct pci_device_id xxxfb_id_table[]?=?{
????{?PCI_VENDOR_ID_XXX,?PCI_DEVICE_ID_XXX,
???? PCI_ANY_ID,?PCI_ANY_ID,?PCI_BASE_CLASS_DISPLAY?<<?16,
???? PCI_CLASS_MASK,?0?},
????{?0,?}
};
/*?For?PCI drivers?*/
static struct pci_driver xxxfb_driver?=?{
????.name?=????????"xxxfb",
????.id_table?=????xxxfb_id_table,
????.probe?=????xxxfb_probe,
????.remove?=????__devexit_p(xxxfb_remove),
????.suspend?=?xxxfb_suspend,?/*?optional but recommended?*/
????.resume?=?xxxfb_resume,?/*?optional but recommended?*/
};
MODULE_DEVICE_TABLE(pci,?xxxfb_id_table);
int?__init xxxfb_init(void)
{
????/*
?????*?For?kernel boot options?(in?'video=xxxfb:<options>'?format)
?????*/
#ifndef MODULE
????char?*option?=?NULL;
????if?(fb_get_options("xxxfb",?&option))
????????return?-ENODEV;
????xxxfb_setup(option);
#endif
????return pci_register_driver(&xxxfb_driver);
}
static void __exit xxxfb_exit(void)
{
????pci_unregister_driver(&xxxfb_driver);
}
#else?/*?non PCI,?platform drivers?*/
#include?<linux/platform_device.h>
/*?for?platform devices?*/
#ifdef CONFIG_PM
/**
?*????xxxfb_suspend?-?Optional but recommended?function.?Suspend the device.
?*????@dev:?platform device
?*????@msg:?the suspend event code.
?*
?*?See Documentation/power/devices.txt?for?more information
?*/
static?int?xxxfb_suspend(struct platform_device?*dev,?pm_message_t msg)
{
????struct fb_info?*info?=?platform_get_drvdata(dev);
????struct xxxfb_par?*par?=?info->par;
????/*?suspend here?*/
????return 0;
}
/**
?*????xxxfb_resume?-?Optional but recommended?function.?Resume?the device.
?*????@dev:?platform device
?*
?*?See Documentation/power/devices.txt?for?more information
?*/
static?int?xxxfb_resume(struct platform_dev?*dev)
{
????struct fb_info?*info?=?platform_get_drvdata(dev);
????struct xxxfb_par?*par?=?info->par;
????/*?resume?here?*/
????return 0;
}
#else
#define xxxfb_suspend?NULL
#define xxxfb_resume?NULL
#endif?/*?CONFIG_PM?*/
static struct platform_device_driver xxxfb_driver?=?{
????.probe?=?xxxfb_probe,
????.remove?=?xxxfb_remove,
????.suspend?=?xxxfb_suspend,?/*?optional but recommended?*/
????.resume?=?xxxfb_resume,?/*?optional but recommended?*/
????.driver?=?{
????????.name?=?"xxxfb",
????},
};
static struct platform_device?*xxxfb_device;
#ifndef MODULE
????/*
?????*?Setup
?????*/
/*
?*?Only necessary?if?your driver takes special options,
?*?otherwise we fall back?on?the generic fb_setup().
?*/
int?__init xxxfb_setup(char?*options)
{
????/*?Parse user speficied options?(`video=xxxfb:')?*/
}
#endif?/*?MODULE?*/
static?int?__init xxxfb_init(void)
{
????int?ret;
????/*
?????*?For?kernel boot options?(in?'video=xxxfb:<options>'?format)
?????*/
#ifndef MODULE
????char?*option?=?NULL;
????if?(fb_get_options("xxxfb",?&option))
????????return?-ENODEV;
????xxxfb_setup(option);
#endif
????ret?=?platform_driver_register(&xxxfb_driver);
????if?(!ret)?{
????????xxxfb_device?=?platform_device_register_simple("xxxfb",?0,
????????????????????????????????NULL,?0);
????????if?(IS_ERR(xxxfb_device))?{
????????????platform_driver_unregister(&xxxfb_driver);
????????????ret?=?PTR_ERR(xxxfb_device);
????????}
????}
????return ret;
}
static void __exit xxxfb_exit(void)
{
????platform_device_unregister(xxxfb_device);
????platform_driver_unregister(&xxxfb_driver);
}
#endif?/*?CONFIG_PCI?*/
/*?-------------------------------------------------------------------------?*/
????/*
?????*?Modularization
?????*/
module_init(xxxfb_init);
module_exit(xxxfb_remove);
MODULE_LICENSE("GPL"); 每日一道理
美麗是平凡的,平凡得讓你感覺不到她的存在;美麗是平淡的,平淡得只剩下溫馨的回憶;美麗又是平靜的,平靜得只有你費盡心思才能激起她的漣漪。
????這里就開始漸漸啃一啃這個硬骨架吧
????毫無疑問,先找到module_init(xxxfb_init),xxxfb_init這個方式是這個驅(qū)動的入口,我們要找到這個法方,代碼中我已經(jīng)標(biāo)注出來,原來在這個構(gòu)架中采用了兩種法方來實現(xiàn)framebuffer驅(qū)動,分別是pci子系統(tǒng)方式和platform子系統(tǒng)方式,這里他們的實現(xiàn)法方基本相似,只是在匹配device時有所不同,我們沒有必要過于關(guān)注這里,大家也可以看到,他們的proble法方是一樣的,這個proble才是我們要真正好好析分的
????第一件事就是為fb_info動態(tài)申請內(nèi)存空間,很有必要析分一下這個法方
????
/**
?*?framebuffer_alloc?-?creates a new frame buffer info structure
?*
?*?@size:?size of driver?private?data,?can be zero
?*?@dev:?pointer?to?the device?for?this fb,?this can be?NULL
?*
?*?Creates a new frame buffer info structure.?Also reserves @size bytes
?*?for?driver?private?data?(info->par).?info->par?(if?any)?will be
?*?aligned?to?sizeof(long).
?*
?*?Returns the new structure,?or?NULL?if?an?error?occured.
?*
?*/
struct fb_info?*framebuffer_alloc(size_t size,?struct device?*dev)
{
#define BYTES_PER_LONG?(BITS_PER_LONG/8)
#define PADDING?(BYTES_PER_LONG?-?(sizeof(struct fb_info)?%?BYTES_PER_LONG))
????int?fb_info_size?=?sizeof(struct fb_info);
????struct fb_info?*info;
????char?*p;
????if?(size)
????????fb_info_size?+=?PADDING;
????p?=?kzalloc(fb_info_size?+?size,?GFP_KERNEL);
????if?(!p)
????????return?NULL;
????info?=?(struct fb_info?*)?p;
????if?(size)
????????info->par?=?p?+?fb_info_size;
????info->device?=?dev;
#ifdef CONFIG_FB_BACKLIGHT
????mutex_init(&info->bl_curve_mutex);
#endif
????return info;
#undef PADDING
#undef BYTES_PER_LONG
} ????其實這里注釋也已經(jīng)說清楚了,這個法方不止為fb_info申請了內(nèi)存空間,還為fb_info中的一個void型指針par分配了內(nèi)存空間,這個par將會保存之后在這個驅(qū)動中的私有變量,是一個結(jié)構(gòu),保存了很多driver的相關(guān)信息,保存到par中,之后想要使用的時候就很容易得到
????這個構(gòu)架中的其他法方都沒有實現(xiàn),他們就是訪問driver時候體具的處理函數(shù),就是要我們要去花大力氣去做的事情
????之后在真正的framebuffer驅(qū)動程序中再去好好析分這些法方吧
????待續(xù)。。。。。。
文章結(jié)束給大家分享下程序員的一些笑話語錄: 打賭
飛機上,一位工程師和一位程序員坐在一起。程序員問工程師是否樂意和他一起玩一種有趣的游戲。工程師想睡覺,于是他很有禮貌地拒絕了,轉(zhuǎn)身要睡覺。程序員堅持要玩并解釋說這是一個非常有趣的游戲:"我問你一個問題,如果你不知道答案,我付你5美元。然后你問我一個問題,如果我答不上來,我付你5美元。"然而,工程師又很有禮貌地拒絕了,又要去睡覺。 程序員這時有些著急了,他說:"好吧,如果你不知道答案,你付5美元;如果我不知道答案,我付50美元。"果然,這的確起了作用,工程師答應(yīng)了。程序員就問:"從地球到月球有多遠(yuǎn)?"工程師一句話也沒有說,給了程序員5美元。 現(xiàn)在輪到工程師了,他問程序員:"什么上山時有三條腿,下山卻有四條腿?"程序員很吃驚地看著工程師,拿出他的便攜式電腦,查找里面的資料,過了半個小時,他叫醒工程師并給了工程師50美元。工程師很禮貌地接過錢又要去睡覺。程序員有些惱怒,問:"那么答案是什么呢?"工程師什么也沒有說,掏出錢包,拿出5美元給程序員,轉(zhuǎn)身就去睡覺了。
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