堆和优先级队列
vs2013下編寫的項目工程見 我的 github: https://github.com/excelentone/DataStruct
heap.h
#include<iostream> #include<cassert> #include <vector> using namespace std; template<class T> struct Less {bool operator()(const T&left, const T &right){return left < right;} }; template<class T> struct Greater {bool operator()(const T&left, const T&right){return left>right;} }; //template<class T,class Compare=Less<T> > template<class T, template<class T> class Compare = Less > class Heap { public:// ′′?¨ò???????Heap(){}Heap(const T array[], size_t size){_heap.resize(size);for (size_t i = 0; i < size; i++){_heap[i] = array[i];}AdjustDown();}void AdjustDown(){int flag = (_heap.size() - 2) / 2;for (int i = flag; i >= 0; i--){_AdjustDown(i);}}size_t Size()const{return _heap.size();}bool Empty()const{return _heap.empty();}void Insert(const T& data){_heap.push_back(data);_AdjustUp(_heap.size() - 1);}void Remove(){assert(_heap.size() != 0);swap(_heap[0], _heap[_heap.size() - 1]);_heap.pop_back();AdjustDown();}void Print(){for (size_t i = 0; i < _heap.size(); i++){cout << _heap[i] << " ";}cout << endl;}const T &Top(){return _heap[0];} protected:void _AdjustDown(size_t parent){int child = 2 * parent + 1;Compare<T> com;while (child <= _heap.size()){if (((child + 1) < _heap.size()) && com(_heap[child + 1], _heap[child])){child += 1;}if (com(_heap[child], _heap[parent])){swap(_heap[parent], _heap[child]);parent = child;child = 2 * parent + 1;}else{break;}}}void _AdjustUp(size_t child){int parent = (child - 1) / 2;while (child > 0){if (Compare<T>()(_heap[child], _heap[parent])){swap(_heap[child], _heap[parent]);child = parent;parent = (child - 1) / 2;}elsebreak;}}protected:vector<T> _heap; };PriorityQueue.cpp
#include"Heap.h" template<class T, class Compare = Less<T>> class PriorityQueue { public:PriorityQueue() :_hp(){}PriorityQueue(T *arr, size_t size) :_hp(arr, size){}void Push(const T& data){_hp.Insert(data);}void Pop(){_hp.Remove();}const T& Top()const{return _hp.top();}size_t Size()const{return _hp.Size();}bool Empty()const{return _hp.Empty();}void Print(){_hp.Print();} protected:Heap<T, Less> _hp; }; void test1() {int arr[] = { 53, 17, 78, 9, 45, 65, 87, 23 };Heap<int, Less> hp(arr, sizeof(arr) / sizeof(arr[0]));hp.Insert(5);hp.Print();// hp.Remove();hp.Print(); } void test2() {int arr[] = { 53, 17, 78, 9, 45, 65, 87, 23 };PriorityQueue<int> pq;//pq(arr, sizeof(arr) / sizeof(arr[0]));pq.Push(53);pq.Push(17);pq.Push(78);pq.Pop();pq.Print();} int main() {test1();test2();system("pause"); }轉載于:https://www.cnblogs.com/readlearn/p/10806462.html
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