a singleton implemention
這樣可行是因為以下幾點:
1 內部類可以直接訪問外部類的靜態成員、typedef、枚舉值
2 Cleanup對象可能在多線程環境下重復構造初始化, 但無關緊要
#ifndef _CRS_SINGLETON_H_ #define _CRS_SINGLETON_H_template<class _Type> class Singleton{ public:static _Type *get_instance(); protected:friend class Cleanup;class Cleanup{public:~Cleanup();};static _Type *instance;static pthread_mutex_t lock;Singleton(){}~Singleton(){}; };template<class T> pthread_mutex_t Singleton<T>::lock = PTHREAD_MUTEX_INITIALIZER;template<class T> T *Singleton<T>::instance = NULL;template<class T> Singleton<T>::Cleanup::~Cleanup(){pthread_mutex_lock(&lock);if(instance){delete instance;instance = NULL;}pthread_mutex_unlock(&lock); }template<class T> T* Singleton<T>::get_instance(){static Cleanup _Cleanup;if(!instance){pthread_mutex_lock(&lock);if(!instance){instance = new T();}pthread_mutex_unlock(&lock);}return instance; } #endif /*_CRS_SINGLETON_H_*/
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但是和這個實現比較起來, cleanup是不是顯得有些多余??
class singleton { public: singleton& instance() { static singleton* refer; if(refer != 0) { guard_lock(mutex); //pseudo code if(refer == 0) { static singleton object; refer = &object; return object; } } return *refer; } };
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