Java阻塞队列 LinkedBlockingDeque
轉載請標明出處:http://blog.csdn.net/zhaoyanjun6/article/details/120833494
本文出自【趙彥軍的博客】
Java隊列 Queue
Java隊列 Deque
Java隊列 PriorityQueue
Java棧 Stack
Java阻塞隊列 LinkedBlockingDeque
文章目錄
- LinkedBlockingDeque
- 源碼
- 增加操作
- 刪除操作
- 訪問操作
- BlockingQueue
- 核心要點
- 實戰
LinkedBlockingDeque
LinkedBlockingDeque類實現了BlockingDeque接口。閱讀BlockingDeque文本以獲取有關的更多信息。
Deque來自“雙端隊列” 這個詞。Deque是一個隊列,你可以在插入和刪除隊列兩端的元素。
LinkedBlockingDeque是一個Deque,如果一個線程試圖從中獲取一個元素,而隊列空的,不管線程從哪一端試圖獲取元素,都會被阻塞。
以下是實例化和使用LinkedBlockingDeque的例子:
BlockingDeque<String> deque = new LinkedBlockingDeque<String>();deque.addFirst("1"); deque.addLast("2");String two = deque.takeLast(); String one = deque.takeFirst();LinkedBlockingDeque的底層數據結構是一個雙端隊列,該隊列使用鏈表實現,其結構圖如下:
源碼
LinkedBlockingDeque與LinkedBlockingQueue的實現大體上類似,區別在于LinkedBlockingDeque提供的操作更多。并且LinkedBlockingQueue內置兩個鎖分別用于put和take操作,而LinkedBlockingDeque只使用一個鎖控制所有操作。因為隊列能夠同時在頭尾進行put和take操作,所以使用兩個鎖也需要將兩個鎖同時加鎖才能保證操作的同步性,不如只使用一個鎖的性能好。
同步節點相比LinkedBlockingQueue多了一個prev字段。
static final class Node<E> {E item;Node<E> prev;Node<E> next;Node(E x) {item = x;} }增加操作
增加操作相比LinkedBlockingQueue只能在隊列尾部增加,它能在隊列的頭尾兩端都進行增加操作。
public void addFirst(E e) {// 復用offer方法if (!offerFirst(e))throw new IllegalStateException("Deque full"); }public void addLast(E e) {if (!offerLast(e))throw new IllegalStateException("Deque full"); }public boolean offerFirst(E e) {if (e == null) throw new NullPointerException();// 構造節點Node<E> node = new Node<E>(e);final ReentrantLock lock = this.lock;lock.lock();try {// 插入到隊列頭部return linkFirst(node);} finally {lock.unlock();} }private boolean linkFirst(Node<E> node) {// assert lock.isHeldByCurrentThread();// 如果隊列已滿,返回falseif (count >= capacity)return false;// 獲取頭節點,將自己的 next字段指向頭節點,然后設置自己為頭節點Node<E> f = first;node.next = f;first = node;// 如果隊列為空,尾節點也指向自己if (last == null)last = node;elsef.prev = node;++count;// 喚醒等待獲取元素的線程notEmpty.signal();return true; }public boolean offerLast(E e) {if (e == null) throw new NullPointerException();Node<E> node = new Node<E>(e);final ReentrantLock lock = this.lock;lock.lock();try {// 插入到隊列尾部return linkLast(node);} finally {lock.unlock();} }private boolean linkLast(Node<E> node) {// assert lock.isHeldByCurrentThread();// 如果隊列已滿,返回falseif (count >= capacity)return false;// 將自己設置為尾節點Node<E> l = last;node.prev = l;last = node;// 如果隊列為空,頭節點也指向自己if (first == null)first = node;elsel.next = node;++count;// 喚醒等待獲取元素的線程notEmpty.signal();return true; }public void putFirst(E e) throws InterruptedException {if (e == null) throw new NullPointerException();Node<E> node = new Node<E>(e);final ReentrantLock lock = this.lock;lock.lock();try {// 如果隊列已滿,等待while (!linkFirst(node))notFull.await();} finally {lock.unlock();} }public void putLast(E e) throws InterruptedException {if (e == null) throw new NullPointerException();Node<E> node = new Node<E>(e);final ReentrantLock lock = this.lock;lock.lock();try {// 如果隊列已滿,等待while (!linkLast(node))notFull.await();} finally {lock.unlock();} }public boolean offerFirst(E e, long timeout, TimeUnit unit)throws InterruptedException {if (e == null) throw new NullPointerException();Node<E> node = new Node<E>(e);// 計算超時時間long nanos = unit.toNanos(timeout);final ReentrantLock lock = this.lock;lock.lockInterruptibly();try {// 如果隊列已滿,超時等待while (!linkFirst(node)) {if (nanos <= 0L)return false;nanos = notFull.awaitNanos(nanos);}return true;} finally {lock.unlock();} }public boolean offerLast(E e, long timeout, TimeUnit unit)throws InterruptedException {if (e == null) throw new NullPointerException();Node<E> node = new Node<E>(e);long nanos = unit.toNanos(timeout);final ReentrantLock lock = this.lock;lock.lockInterruptibly();try {while (!linkLast(node)) {if (nanos <= 0L)return false;nanos = notFull.awaitNanos(nanos);}return true;} finally {lock.unlock();} }刪除操作
public E removeFirst() {// 復用poll操作E x = pollFirst();if (x == null) throw new NoSuchElementException();return x; }public E removeLast() {E x = pollLast();if (x == null) throw new NoSuchElementException();return x; }public E pollFirst() {final ReentrantLock lock = this.lock;lock.lock();try {// 獲取頭節點的值,并刪除它return unlinkFirst();} finally {lock.unlock();} }private E unlinkFirst() {// assert lock.isHeldByCurrentThread();// 如果隊列為空,返回nullNode<E> f = first;if (f == null)return null;// 重置頭節點Node<E> n = f.next;E item = f.item;f.item = null;f.next = f; // help GCfirst = n;if (n == null)last = null;elsen.prev = null;--count;// 喚醒等待插入的線程notFull.signal();return item; }public E pollLast() {final ReentrantLock lock = this.lock;lock.lock();try {return unlinkLast();} finally {lock.unlock();} }private E unlinkLast() {// assert lock.isHeldByCurrentThread();Node<E> l = last;// 隊列為空,返回nullif (l == null)return null;// 更新尾節點Node<E> p = l.prev;E item = l.item;l.item = null;l.prev = l; // help GClast = p;if (p == null)first = null;elsep.next = null;--count;notFull.signal();return item; }public E takeFirst() throws InterruptedException {final ReentrantLock lock = this.lock;lock.lock();try {E x;// 如果隊列為空,等待while ( (x = unlinkFirst()) == null)notEmpty.await();return x;} finally {lock.unlock();} }public E takeLast() throws InterruptedException {final ReentrantLock lock = this.lock;lock.lock();try {E x;// 如果隊列為空,等待while ( (x = unlinkLast()) == null)notEmpty.await();return x;} finally {lock.unlock();} }public E pollFirst(long timeout, TimeUnit unit)throws InterruptedException {long nanos = unit.toNanos(timeout);final ReentrantLock lock = this.lock;lock.lockInterruptibly();try {E x;while ( (x = unlinkFirst()) == null) {if (nanos <= 0L)return null;nanos = notEmpty.awaitNanos(nanos);}return x;} finally {lock.unlock();} }public E pollLast(long timeout, TimeUnit unit)throws InterruptedException {long nanos = unit.toNanos(timeout);final ReentrantLock lock = this.lock;lock.lockInterruptibly();try {E x;while ( (x = unlinkLast()) == null) {if (nanos <= 0L)return null;nanos = notEmpty.awaitNanos(nanos);}return x;} finally {lock.unlock();} }訪問操作
public E getFirst() {// 復用peek方法E x = peekFirst();if (x == null) throw new NoSuchElementException();return x; }public E getLast() {E x = peekLast();if (x == null) throw new NoSuchElementException();return x; }public E peekFirst() {final ReentrantLock lock = this.lock;lock.lock();try {// 如果隊列不為空,返回頭元素return (first == null) ? null : first.item;} finally {lock.unlock();} }public E peekLast() {final ReentrantLock lock = this.lock;lock.lock();try {// 如果隊列不為空,返回尾元素return (last == null) ? null : last.item;} finally {lock.unlock();} }BlockingQueue
由于BlockingDeque繼承自BlockingQueue接口,所以需要實現BlockingQueue中的方法,具體只需要復用前面提到的方法即可。
public boolean add(E e) {addLast(e);return true; }public boolean offer(E e) {return offerLast(e); }public void put(E e) throws InterruptedException {putLast(e); }public boolean offer(E e, long timeout, TimeUnit unit)throws InterruptedException {return offerLast(e, timeout, unit); }public E remove() {return removeFirst(); }public E poll() {return pollFirst(); }public E take() throws InterruptedException {return takeFirst(); }public E poll(long timeout, TimeUnit unit) throws InterruptedException {return pollFirst(timeout, unit); }public E element() {return getFirst(); }public E peek() {return peekFirst(); }核心要點
- LinkedBlockingDeque 是基于鏈表的雙端阻塞隊列,線程安全,元素不允許為 null
- 內部使用一個雙向鏈表
- 可以在鏈表兩頭同時進行put和take操作,只能使用一個鎖
- 插入線程在執行完操作后如果隊列未滿會喚醒其他等待插入的線程,同時隊列非空還會喚醒等待獲取元素的線程;take線程同理。
- 迭代器與內部的雙向鏈表保持弱一致性,調用 remove(T) 方法刪除一個元素后,不會解除其對下一個結點的next引用,否則迭代器將無法工作。
- 迭代器的forEachRemaining(Consumer<? super E> action)以64個元素為一批進行操作
- forEach(Consumer<? super E> action),removeIf,removeAll,retainAll都是64個元素為一批進行操作
實戰
因為 LinkedBlockingDeque 取出是阻塞的,所以可以做一個 生產-消費 模型
package zyj;import java.util.concurrent.BlockingDeque; import java.util.concurrent.LinkedBlockingDeque;public class Product {//指定隊列最大值為100BlockingDeque<Apple> deque = new LinkedBlockingDeque(100);//生產,如果隊列滿了,則拋出 IllegalStateExceptionpublic void produce(Apple apple) {deque.push(apple);}//消費,如果隊列為空,則線程阻塞public Apple consume() {try {return deque.take();} catch (InterruptedException e) {e.printStackTrace();}return null;} }總結
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