android 绘图 双缓存,Android开发之用双缓冲技术绘图
雙緩沖技術(shù)主要用在畫圖,動(dòng)畫效果上。其原理就是:將資源先載入到緩沖區(qū),然后再將緩沖區(qū)整個(gè)載入到View上面去。
雙緩沖技術(shù)可以有效防止閃爍。提高顯示質(zhì)量。
DrawView.java:
package com.example.handdraw;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.Bitmap.Config;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Path;
import android.util.AttributeSet;
import android.view.MotionEvent;
import android.view.View;
publicclassDrawView
extendsView{
floatpreX;
floatpreY;
private Path path;
public Paint paint = null;
final int
VIEW_WIDTH = 720;
finalintVIEW_HEIGHT= 800;
//定義一個(gè)內(nèi)存中的圖片,該圖片將作為緩沖區(qū)
Bitmap cacheBitmap = null;
//定義cacheBitmap上的Canvas對(duì)象
Canvas cacheCanvas = null;
public DrawView(Context context ,AttributeSet set) {
super(context, set);
// TODO Auto-generated constructor stub
//創(chuàng)建一個(gè)與該View同樣大小的緩沖區(qū)
cacheBitmap= Bitmap.createBitmap(VIEW_WIDTH,VIEW_HEIGHT, Config.ARGB_8888);
cacheCanvas = new Canvas();
path = new Path();
//設(shè)置cacheCanvas將會(huì)繪制到內(nèi)存中的cacheBitmap上
cacheCanvas.setBitmap(cacheBitmap);
//設(shè)置畫筆的顏色
paint = new Paint(Paint.DITHER_FLAG);
paint.setColor(Color.RED);
//設(shè)置畫筆風(fēng)格
paint.setStyle(Paint.Style.STROKE);
paint.setStrokeWidth(1);
//反鋸齒
paint.setAntiAlias(true);
paint.setDither(true);
}
@Override
public boolean onTouchEvent(MotionEvent event) {
//獲取拖動(dòng)事件發(fā)生位置
float x = event.getX();
float y = event.getY();
switch(event.getAction())
{
case MotionEvent.ACTION_DOWN:
path.moveTo(x, y);
preX = x;
preY = y;
break;
case MotionEvent.ACTION_MOVE:
path.quadTo(preX,
preY, x, y);
preX = x;
preY = y;
break;
case MotionEvent.ACTION_UP:
cacheCanvas.drawPath(path,paint);
path.reset();
break;
}
invalidate();
//表明處理方法已經(jīng)處理改事件
returntrue;
}
@Override
protected void onDraw(Canvas canvas) {
Paint bmpPaint = new Paint();
//將cacheBitmap繪制到該View組件上
canvas.drawBitmap(cacheBitmap, 0, 0, bmpPaint);
//沿著path繪制
canvas.drawPath(path,
paint);
}
}
my_menu.xml:
>
>
Activity.java:
package com.example.handdraw;
import android.os.Bundle;
import android.app.Activity;
import android.graphics.BlurMaskFilter;
import android.graphics.Color;
import android.graphics.EmbossMaskFilter;
import android.view.Menu;
import android.view.MenuInflater;
import android.view.MenuItem;
public class MainActivity extends Activity {
EmbossMaskFilter emboss;
BlurMaskFilter blur;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
emboss = new EmbossMaskFilter(new float[]{ 1.5f, 1.5f, 1.5f }, 0.6f, 6, 4.2f);
blur = new BlurMaskFilter(8, BlurMaskFilter.Blur.NORMAL);
}
@Override
public boolean onCreateOptionsMenu(Menu menu) {
// Inflate the menu; this adds items to the action bar if it is present.
MenuInflater inflator = new MenuInflater(this);
inflator.inflate(R.menu.my_menu, menu);
return super.onCreateOptionsMenu(menu);
}
@Override
public boolean onOptionsItemSelected(MenuItem item) {
// TODO Auto-generated method stub
DrawView dv = (DrawView)findViewById(R.id.draw);
switch(item.getItemId())
{
case R.id.red:
dv.paint.setColor(Color.RED);
item.setChecked(true);
break;
case R.id.green:
dv.paint.setColor(Color.GREEN);
item.setChecked(true);
break;
case R.id.blue:
dv.paint.setColor(Color.BLUE);
item.setChecked(true);
break;
case R.id.width_1:
dv.paint.setStrokeWidth(1);
break;
case R.id.width_3:
dv.paint.setStrokeWidth(3);
break;
case R.id.width_5:
dv.paint.setStrokeWidth(5);
break;
case R.id.blur:
dv.paint.setMaskFilter(blur);
break;
case R.id.emboss:
dv.paint.setMaskFilter(emboss);
break;
}
return true;
}
}
main.xml
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:paddingBottom="@dimen/activity_vertical_margin"
android:paddingLeft="@dimen/activity_horizontal_margin"
android:paddingRight="@dimen/activity_horizontal_margin"
android:paddingTop="@dimen/activity_vertical_margin"
tools:context=".MainActivity">
android:id="@+id/draw"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="@string/hello_world"/>
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