【今晚七点半】:5G时代的云游戏还缺什么?
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隨著5G網(wǎng)絡(luò)在國(guó)內(nèi)的鋪開(kāi),5G網(wǎng)絡(luò)超低延遲,超大帶寬的特點(diǎn)能否讓中國(guó)在云游戲這個(gè)新興市場(chǎng)的競(jìng)爭(zhēng)中取得優(yōu)勢(shì)呢?本次分享將從云游戲技術(shù)的發(fā)展歷史開(kāi)始,分析5G網(wǎng)絡(luò)對(duì)當(dāng)前云游戲系統(tǒng)可能起到的幫助,并詳細(xì)探討未來(lái)的云游戲解決方案可能的突破點(diǎn)。
講師信息:
Shu Shi (施澍) Ph.D. (University of Illinois at Urbana-Champaign, 2012), M.S. (Peking University, 2007) and B.S. (Peking University, 2004), all in Computer Science. He was a principle inventive scientist at AT&T Labs Research before joining the Media Lab at ByteDance in 2020. His research interests include multimedia systems, networking, cloud/edge computing, and virtual reality. He has been continuously serving the academia as the TPC member and invited reviewer of prestigious conferences (e.g., ACM Multimedia, MMSys, etc.) and journals (e.g., IEEE TMM, ACM TOMM, etc.). He has published over 40 academic papers and currently holds over 20 patents in US and worldwide.
??活動(dòng)時(shí)間:2021.10.12 19:30
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